import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "gym1-30", localId: 30, // Card informations name: { en: "Misty's Goldeen", }, hp: 30, type: [ Type.WATER, ], dexId: 118, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym1/30/low", }, high: { en: "https://assets.tcgdex.net/en/gym/gym1/30/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.WATER ], name: { en: "Horn Hazard", }, text: { en: "Flip a coin. If tails, this attack does nothing.", }, }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Gym Heroes", code: "gym1" } } export default card