import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "gym1-79", localId: 79, // Card informations name: { en: "Erika's Tangela", }, hp: 60, type: [ Type.GRASS, ], dexId: 114, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym1/79/low", }, high: { en: "https://assets.tcgdex.net/en/gym/gym1/79/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.GRASS ], name: { en: "Vine Slap", }, damage: 10 },{ cost: [ Type.GRASS, Type.GRASS, Type.COLORLESS ], name: { en: "Stretch Vine", }, text: { en: "If your opponent has any Benched Pokémon, choose 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Gym Heroes", code: "gym1" } } export default card