import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "gym1-85", localId: 85, // Card informations name: { en: "Misty's Goldeen", }, hp: 40, type: [ Type.WATER, ], dexId: 118, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym1/85/low", }, high: { en: "https://assets.tcgdex.net/en/gym/gym1/85/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Atsuko Nishida", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Fury Attack", }, text: { en: "Flip 2 coins. This attack does 10 damage times the number of heads.", }, damage: 10 },{ cost: [ Type.WATER ], name: { en: "Supersonic", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", }, }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Gym Heroes", code: "gym1" } } export default card