import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "gym2-26", localId: 26, // Card informations name: { en: "Koga's Muk", }, hp: 80, type: [ Type.GRASS, ], dexId: 89, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/26/low", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/26/high", }, }, evolveFrom: { en: "Grimer", }, tags: [ Tag.STAGE1, ], illustrator: "Ken Sugimori", abilities: [{ id: 981, type: AbilityType.POKEPOWER, name: { en: "Energy Drain", }, text: { en: "If an opponent's attack does damage to Koga's Muk (even if Koga's Muk is Knocked Out), flip a coin. If heads and it has any, choose 1 Energy card attached to the attacking Pokémon and discard it. This power can't be used if Koga's Muk is already Asleep, Confused, or Paralyzed when your opponent attacks.", } }], attacks: [{ cost: [ Type.GRASS, Type.GRASS, Type.COLORLESS ], name: { en: "Sludge Whirlpool", }, damage: 40 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card