import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "gym2-29", localId: 29, // Card informations name: { en: "Sabrina's Gengar", }, hp: 90, type: [ Type.PSYCHIC, ], dexId: 94, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/29/low", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/29/high", }, }, evolveFrom: { en: "Haunter", }, tags: [ Tag.STAGE2, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Dark Wave", }, text: { en: "All Pokémon Powers stop working until the end of your opponent's next turn.", }, damage: 20 },{ cost: [ Type.PSYCHIC, Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Shadow Bind", }, text: { en: "The Defending Pokémon can't retreat during your opponent's next turn.", }, damage: 40 }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card