import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "gym2-34", localId: 34, // Card informations name: { en: "Brock's Graveler", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 75, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/34/low", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/34/high", }, }, evolveFrom: { en: "Geodude", }, tags: [ Tag.STAGE1, ], illustrator: "Atsuko Nishida", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Tackle", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.FIGHTING ], name: { en: "Detonate", }, text: { en: "Does 10 damage to each Pokémon on each player's bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Brock's Graveler does 50 damage to itself. If there is a Stadium card in play, discard it.", }, damage: 50 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card