import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "gym2-37", localId: 37, // Card informations name: { en: "Brock's Vulpix", }, hp: 50, type: [ Type.FIRE, ], dexId: 37, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/37/low", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/37/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Hypnotic Gaze", }, text: { en: "The Defending Pokémon is now Asleep.", }, },{ cost: [ Type.FIRE, Type.FIRE ], name: { en: "Fire Ring", }, text: { en: "If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card