import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "gym2-52", localId: 52, // Card informations name: { en: "Lt. Surge's Electrode", }, hp: 70, type: [ Type.LIGHTNING, ], dexId: 101, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/52/low", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/52/high", }, }, evolveFrom: { en: "Voltorb", }, tags: [ Tag.STAGE1, ], illustrator: "Ken Sugimori", abilities: [{ id: 678, type: AbilityType.POKEPOWER, name: { en: "Shock Blast", }, text: { en: "If Lt. Surge's Electrode is your Active Pokémon and gets damaged (even if it's Knocked Out), flip a coin. If tails, this power does 20 damage to each Active Pokémon. This power works even if Lt. Surge's Electrode is already Asleep, Confused, or Paralyzed when it takes damage.", } }], attacks: [{ cost: [ Type.LIGHTNING, Type.LIGHTNING, Type.COLORLESS ], name: { en: "Power Ball", }, text: { en: "Flip 3 coins. This attack does 30 damage plus 10 more damage for each heads.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card