import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "gym2-72", localId: 72, // Card informations name: { en: "Giovanni's Machop", }, hp: 50, type: [ Type.FIGHTING, ], dexId: 66, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/72/low", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/72/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Chop", }, damage: 10 },{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Fury Punch", }, text: { en: "Flip a coin. If heads, this attack does 20 damage times the number of damage counters on Giovanni's Machop.", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card