import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "gym2-78", localId: 78, // Card informations name: { en: "Koga's Grimer", }, hp: 50, type: [ Type.GRASS, ], dexId: 88, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/78/low", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/78/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.GRASS ], name: { en: "Sludge Grip", }, text: { en: "If your opponent has any Benched Pokémon, flip a coin. If heads, choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon. The new Defending Pokémon is now Poisoned.", }, damage: 10 },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Sludge Toss", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card