import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "hgss2-30", localId: 30, // Card informations name: { en: "Golbat", fr: "Nosferalto", }, hp: 80, type: [ Type.PSYCHIC, ], dexId: 42, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss2/30/low", fr: "https://assets.tcgdex.net/fr/hgss/hgss2/30/low", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss2/30/high", fr: "https://assets.tcgdex.net/fr/hgss/hgss2/30/high", }, }, evolveFrom: { en: "Zubat", fr: "Nosferapti", }, tags: [ Tag.STAGE1, ], illustrator: "kawayoo", attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Mean Look", fr: "Regard noir", }, text: { en: "The Defending Pokémon can't retreat during your opponent's next turn.", fr: "Le Pokémon Défenseur ne peut pas battre en retraite durant le prochain tour de votre adversaire.", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "HS—Unleashed", code: "hgss2" } } export default card