import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "hgss2-51", localId: 51, // Card informations name: { en: "Larvitar", fr: "Embrylex", }, hp: 60, type: [ Type.FIGHTING, ], dexId: 246, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss2/51/low", fr: "https://assets.tcgdex.net/fr/hgss/hgss2/51/low", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss2/51/high", fr: "https://assets.tcgdex.net/fr/hgss/hgss2/51/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kouki Saitou", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Bite", fr: "Morsure", }, damage: 10 },{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Knuckle Punch", fr: "Coud'phalange", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "HS—Unleashed", code: "hgss2" } } export default card