import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "neo3-10", localId: 10, // Card informations name: { en: "Magneton", }, hp: 80, type: [ Type.METAL, ], dexId: 82, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo3/10/low", }, high: { en: "https://assets.tcgdex.net/en/neo/neo3/10/high", }, }, evolveFrom: { en: "Magnemite", }, tags: [ Tag.STAGE1, ], abilities: [{ id: 224, type: AbilityType.POKEPOWER, name: { en: "Electromagnetic Power", }, text: { en: "As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Magnemites, Magnetons, or Dark Magnetons and attach it to a different 1 of your Magnemites, Magnetons, or Dark Magnetons. This power can't be used if Magneton is Asleep, Confused, or Paralyzed.", } }], attacks: [{ cost: [ Type.LIGHTNING, Type.LIGHTNING, Type.COLORLESS ], name: { en: "Plasma", }, text: { en: "If there are any Energy cards in your discard pile, attach 1 of them to Magneton.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Neo Revelation", code: "neo3" } } export default card