import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "neo3-11", localId: 11, // Card informations name: { en: "Misdreavus", }, hp: 50, type: [ Type.PSYCHIC, ], dexId: 200, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo3/11/low", }, high: { en: "https://assets.tcgdex.net/en/neo/neo3/11/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Night Eyes", }, text: { en: "The Defending Pokémon is now Asleep.", }, },{ cost: [ Type.PSYCHIC, Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Perish Song", }, text: { en: "If the Defending Pokémon is Asleep, and was attacked with Night Eyes during your last turn, it is Knocked Out.", }, }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Neo Revelation", code: "neo3" } } export default card