import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "neo3-28", localId: 28, // Card informations name: { en: "Flaaffy", }, hp: 70, type: [ Type.LIGHTNING, ], dexId: 180, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo3/28/low", }, high: { en: "https://assets.tcgdex.net/en/neo/neo3/28/high", }, }, evolveFrom: { en: "Mareep", }, tags: [ Tag.STAGE1, ], illustrator: "Toshinao Aoki", attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Electric Punch", }, damage: 20 },{ cost: [ Type.LIGHTNING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Tail Shock", }, text: { en: "Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Neo Revelation", code: "neo3" } } export default card