import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "si1-2", localId: 2, // Card informations name: { en: "Pidgeot", }, hp: 70, type: [ Type.COLORLESS, ], dexId: 18, image: { low: { en: "https://assets.tcgdex.net/en/neo/si1/2/low", }, high: { en: "https://assets.tcgdex.net/en/neo/si1/2/high", }, }, evolveFrom: { en: "Pidgeotto", }, tags: [ Tag.STAGE2, ], illustrator: "Keiko Fukuyama", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Supersonic Flight", }, text: { en: "Flip a coin. If tails, this attack does nothing.", }, damage: 40 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Slicing Wind", }, damage: 50 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Southern Islands", code: "si1" } } export default card