import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pop1-11", localId: 11, // Card informations name: { en: "Larvitar", }, hp: 40, type: [ Type.FIGHTING, ], dexId: 246, image: { low: { en: "https://assets.tcgdex.net/en/pop/pop1/11/low", }, high: { en: "https://assets.tcgdex.net/en/pop/pop1/11/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Hisao Nakamura", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Sand Attack", }, text: { en: "If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.", }, damage: 10 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "POP Series 1", code: "pop1" } } export default card