import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pop1-12", localId: 12, // Card informations name: { en: "Minun", }, hp: 50, type: [ Type.LIGHTNING, ], dexId: 312, image: { low: { en: "https://assets.tcgdex.net/en/pop/pop1/12/low", }, high: { en: "https://assets.tcgdex.net/en/pop/pop1/12/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Thunder Wave", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Spark", }, text: { en: "Choose 2 of your opponent's Benched Pokémon. This attack does 10 damage to each of those Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.METAL, value: "-30" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "POP Series 1", code: "pop1" } } export default card