import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pop1-13", localId: 13, // Card informations name: { en: "Plusle", }, hp: 50, type: [ Type.LIGHTNING, ], dexId: 311, image: { low: { en: "https://assets.tcgdex.net/en/pop/pop1/13/low", }, high: { en: "https://assets.tcgdex.net/en/pop/pop1/13/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Quick Attack", }, text: { en: "Flip a coin. If heads, this attack does 10 damage plus 10 more damage.", }, damage: 10 },{ cost: [ Type.LIGHTNING, Type.COLORLESS ], name: { en: "Agility", }, text: { en: "Flip a coin. If heads, prevent all effects of an attack, including damage, done to Plusle during your opponent's next turn.", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.METAL, value: "-30" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "POP Series 1", code: "pop1" } } export default card