import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pop1-5", localId: 5, // Card informations name: { en: "Swampert", }, hp: 100, type: [ Type.WATER, ], dexId: 260, image: { low: { en: "https://assets.tcgdex.net/en/pop/pop1/5/low", }, high: { en: "https://assets.tcgdex.net/en/pop/pop1/5/high", }, }, evolveFrom: { en: "Marshtomp", }, tags: [ Tag.STAGE2, ], illustrator: "Hiromichi Sugiyama", attacks: [{ cost: [ Type.WATER ], name: { en: "Bubble", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 20 },{ cost: [ Type.WATER, Type.WATER, Type.COLORLESS ], name: { en: "Mud Splash", }, text: { en: "If your opponent has any Benched Pokémon, choose 1 of them and flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 50 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "POP Series 1", code: "pop1" } } export default card