import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pop4-14", localId: 14, // Card informations name: { en: "Squirtle", }, hp: 50, type: [ Type.WATER, ], dexId: 7, image: { low: { en: "https://assets.tcgdex.net/en/pop/pop4/14/low", }, high: { en: "https://assets.tcgdex.net/en/pop/pop4/14/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Atsuko Nishida", abilities: [{ id: 98, type: AbilityType.POKEBODY, name: { en: "Shell Retreat", }, text: { en: "As long as Squirtle has any Energy cards attached to it, damage done to Squirtle by an opponent's attack is reduced by 10 (after applying Weakness and Resistance).", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Tackle", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "POP Series 4", code: "pop4" } } export default card