import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm1-1", localId: 1, // Card informations name: { en: "Caterpie", fr: "Chenipan", }, hp: 50, type: [ Type.GRASS, ], dexId: 10, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm1/1/low", fr: "https://assets.tcgdex.net/fr/sm/sm1/1/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm1/1/high", fr: "https://assets.tcgdex.net/fr/sm/sm1/1/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kanako Eo", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Nap", fr: "Tit’Sieste", }, text: { en: "Heal 20 damage from this Pokémon.", fr: "Soignez 20 dégâts à ce Pokémon.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Gnaw", fr: "Ronge", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Sun & Moon", code: "sm1" } } export default card