import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm10-96", localId: 96, // Card informations name: { en: "Wooper", fr: "Axoloto", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 194, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm10/96/low", fr: "https://assets.tcgdex.net/fr/sm/sm10/96/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm10/96/high", fr: "https://assets.tcgdex.net/fr/sm/sm10/96/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "tetsuya koizumi", attacks: [{ cost: [ Type.WATER, Type.WATER ], name: { en: "Mud Bomb", fr: "Boue-Bombe", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Unbroken Bonds", code: "sm10" } } export default card