import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm11-112", localId: 112, // Card informations name: { en: "Gible", fr: "Griknot", }, hp: 60, type: [ Type.FIGHTING, ], dexId: 443, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm11/112/low", fr: "https://assets.tcgdex.net/fr/sm/sm11/112/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm11/112/high", fr: "https://assets.tcgdex.net/fr/sm/sm11/112/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Asako Ito", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Stampede", fr: "Ruée", }, damage: 10 },{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Headbutt Bounce", fr: "Culbute Surprise", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Unified Minds", code: "sm11" } } export default card