import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm11-155", localId: 155, // Card informations name: { en: "Fraxure", fr: "Incisache", }, hp: 90, type: [ Type.DRAGON, ], dexId: 611, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm11/155/low", fr: "https://assets.tcgdex.net/fr/sm/sm11/155/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm11/155/high", fr: "https://assets.tcgdex.net/fr/sm/sm11/155/high", }, }, evolveFrom: { en: "Axew", fr: "Coupenotte", }, tags: [ Tag.STAGE1, ], illustrator: "tetsuya koizumi", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Guard Press", fr: "Pression de Garde", }, text: { en: "During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).", fr: "Pendant le prochain tour de votre adversaire, ce Pokémon subit 30 dégâts de moins provenant des attaques (après application de la Faiblesse et de la Résistance).", }, damage: 30 },{ cost: [ Type.FIRE, Type.METAL, Type.COLORLESS ], name: { en: "Guillotine", fr: "Guillotine", }, damage: 70 }], weaknesses: [{ type: Type.FAIRY, value: "×2" }], retreat: 2, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Unified Minds", code: "sm11" } } export default card