import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm12-111", localId: 111, // Card informations name: { en: "Anorith", fr: "Anorith", }, hp: 90, type: [ Type.FIGHTING, ], dexId: 347, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/111/low", fr: "https://assets.tcgdex.net/fr/sm/sm12/111/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/111/high", fr: "https://assets.tcgdex.net/fr/sm/sm12/111/high", }, }, evolveFrom: { en: "Unidentified Fossil", fr: "Fossile Inconnu", }, tags: [ Tag.STAGE1, ], illustrator: "Sumiyoshi Kizuki", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Bug Bite", fr: "Piqûre", }, damage: 40 },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Claw Slash", fr: "Tranch’Griffe", }, damage: 80 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card