import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm12-116", localId: 116, // Card informations name: { en: "Palpitoad", fr: "Batracné", }, hp: 90, type: [ Type.FIGHTING, ], dexId: 536, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/116/low", fr: "https://assets.tcgdex.net/fr/sm/sm12/116/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/116/high", fr: "https://assets.tcgdex.net/fr/sm/sm12/116/high", }, }, evolveFrom: { en: "Tympole", fr: "Tritonde", }, tags: [ Tag.STAGE1, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Mini Earthquake", fr: "Mini Séisme", }, text: { en: "This attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", fr: "Cette attaque inflige 10 dégâts à chacun de vos Pokémon de Banc. (N’appliquez ni la Faiblesse ni la Résistance aux Pokémon de Banc.)", }, damage: 60 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card