import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm12-174", localId: 174, // Card informations name: { en: "Lillipup", fr: "Ponchiot", }, hp: 60, type: [ Type.COLORLESS, ], dexId: 506, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/174/low", fr: "https://assets.tcgdex.net/fr/sm/sm12/174/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/174/high", fr: "https://assets.tcgdex.net/fr/sm/sm12/174/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Sekio", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Baby-Doll Eyes", fr: "Regard Touchant", }, text: { en: "The Defending Pokémon can't retreat during your opponent's next turn.", fr: "Le Pokémon Défenseur ne peut pas battre en retraite pendant le prochain tour de votre adversaire.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Tackle", fr: "Charge", }, damage: 40 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card