import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm12-183", localId: 183, // Card informations name: { en: "Type: Null", fr: "Type:0", }, hp: 110, type: [ Type.COLORLESS, ], image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/183/low", fr: "https://assets.tcgdex.net/fr/sm/sm12/183/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/183/high", fr: "https://assets.tcgdex.net/fr/sm/sm12/183/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "KEIICHIRO ITO", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Air Slash", fr: "Lame d’Air", }, text: { en: "Discard an Energy from this Pokémon.", fr: "Défaussez une Énergie de ce Pokémon.", }, damage: 50 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 2, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card