import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm12-26", localId: 26, // Card informations name: { en: "Slugma", fr: "Limagma", }, hp: 80, type: [ Type.FIRE, ], dexId: 218, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/26/low", fr: "https://assets.tcgdex.net/fr/sm/sm12/26/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/26/high", fr: "https://assets.tcgdex.net/fr/sm/sm12/26/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.FIRE ], name: { en: "Singe", fr: "Roussi", }, text: { en: "Your opponent's Active Pokémon is now Burned.", fr: "Le Pokémon Actif de votre adversaire est maintenant Brûlé.", }, }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 3, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card