import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm12-46", localId: 46, // Card informations name: { en: "Wailord", fr: "Wailord", }, hp: 200, type: [ Type.WATER, ], dexId: 321, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/46/low", fr: "https://assets.tcgdex.net/fr/sm/sm12/46/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/46/high", fr: "https://assets.tcgdex.net/fr/sm/sm12/46/high", }, }, evolveFrom: { en: "Wailmer", fr: "Wailmer", }, tags: [ Tag.STAGE1, ], illustrator: "Kyoko Umemoto", attacks: [{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Heavy Impact", fr: "Gros Impact", }, damage: 90 },{ cost: [ Type.WATER, Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Hydro Splash", fr: "Hydro-Éclaboussure", }, damage: 140 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 4, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card