import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm35-25", localId: 25, // Card informations name: { en: "Manaphy", fr: "Manaphy", }, hp: 60, type: [ Type.WATER, ], dexId: 490, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kagemaru Himeno", abilities: [{ id: 1143, type: AbilityType.TALENT, name: { en: "Blessings of the Deep", fr: "Bénédiction des Profondeurs", }, text: { en: "Once during your turn (before your attack), you may heal 20 damage from 1 of your Pokémon that has any Water Energy attached to it.", fr: "Une seule fois pendant votre tour (avant votre attaque), vous pouvez soigner 20 dégâts à l’un de vos Pokémon auquel de l’Énergie Water est attachée.", } }], attacks: [{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Wave Splash", fr: "Grosse Vague", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Shining Legends", code: "sm35" } } export default card