import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm35-46", localId: 46, // Card informations name: { en: "Stunfisk", fr: "Limonde", }, hp: 110, type: [ Type.FIGHTING, ], dexId: 618, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Naoyo Kimura", attacks: [{ cost: [ Type.LIGHTNING, Type.COLORLESS ], name: { en: "Thunder Shock", fr: "Éclair", }, text: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c’est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.", }, damage: 30 },{ cost: [ Type.LIGHTNING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Head Bolt", fr: "Éclair Frontal", }, damage: 70 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 3, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Shining Legends", code: "sm35" } } export default card