import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm35-59", localId: 59, // Card informations name: { en: "Energy Retrieval", fr: "Récupération d’Énergie", }, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm35/59/low", fr: "https://assets.tcgdex.net/fr/sm/sm35/59/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm35/59/high", fr: "https://assets.tcgdex.net/fr/sm/sm35/59/high", }, }, evolveFrom: {}, tags: [ Tag.ITEM, ], illustrator: "Toyste Beach", attacks: [{ name: {}, text: { fr: "Ajoutez 2 cartes Énergie de base de votre pile de défausse à votre main.", }, }], rarity: Rarity.UNCOMMON, category: Category.TRAINER, set: { name: "Shining Legends", code: "sm35" } } export default card