import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm4-19", localId: 19, // Card informations name: { en: "Swinub", fr: "Marcacrin", }, hp: 60, type: [ Type.WATER, ], dexId: 220, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm4/19/low", fr: "https://assets.tcgdex.net/fr/sm/sm4/19/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm4/19/high", fr: "https://assets.tcgdex.net/fr/sm/sm4/19/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Eri Yamaki", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Gnaw", fr: "Ronge", }, damage: 30 }], weaknesses: [{ type: Type.METAL, value: "×2" }], retreat: 3, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Crimson Invasion", code: "sm4" } } export default card