import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm4-46", localId: 46, // Card informations name: { en: "Salandit", fr: "Tritox", }, hp: 60, type: [ Type.PSYCHIC, ], dexId: 757, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm4/46/low", fr: "https://assets.tcgdex.net/fr/sm/sm4/46/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm4/46/high", fr: "https://assets.tcgdex.net/fr/sm/sm4/46/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "tetsuya koizumi", attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Singe", fr: "Roussi", }, text: { en: "Your opponent's Active Pokémon is now Burned.", fr: "Le Pokémon Actif de votre adversaire est maintenant Brûlé.", }, }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Crimson Invasion", code: "sm4" } } export default card