import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm4-5", localId: 5, // Card informations name: { en: "Cacnea", fr: "Cacnea", }, hp: 60, type: [ Type.GRASS, ], dexId: 331, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm4/5/low", fr: "https://assets.tcgdex.net/fr/sm/sm4/5/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm4/5/high", fr: "https://assets.tcgdex.net/fr/sm/sm4/5/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Anesaki Dynamic", attacks: [{ cost: [ Type.GRASS ], name: { en: "Sucker Punch", fr: "Coup Bas", }, text: { en: "If this Pokémon has any Darkness Energy attached to it, this attack does 30 more damage.", fr: "Si de l’Énergie Darkness est attachée à ce Pokémon, cette attaque inflige 30 dégâts supplémentaires.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Crimson Invasion", code: "sm4" } } export default card