import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm4-60", localId: 60, // Card informations name: { en: "Deino", fr: "Solochi", }, hp: 70, type: [ Type.DARKNESS, ], dexId: 633, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm4/60/low", fr: "https://assets.tcgdex.net/fr/sm/sm4/60/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm4/60/high", fr: "https://assets.tcgdex.net/fr/sm/sm4/60/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "miki kudo", attacks: [{ cost: [ Type.DARKNESS, Type.COLORLESS ], name: { en: "Headbutt", fr: "Coup d’Boule", }, damage: 20 },{ cost: [ Type.DARKNESS, Type.DARKNESS, Type.COLORLESS ], name: { en: "Surprise Attack", fr: "Attaque Surprise", }, text: { en: "Flip a coin. If tails, this attack does nothing.", fr: "Lancez une pièce. Si c’est pile, cette attaque ne fait rien.", }, damage: 60 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Crimson Invasion", code: "sm4" } } export default card