import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm6-4", localId: 4, // Card informations name: { en: "Abomasnow", fr: "Blizzaroi", }, hp: 130, type: [ Type.GRASS, ], dexId: 460, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm6/4/low", fr: "https://assets.tcgdex.net/fr/sm/sm6/4/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm6/4/high", fr: "https://assets.tcgdex.net/fr/sm/sm6/4/high", }, }, evolveFrom: { en: "Snover", fr: "Blizzi", }, tags: [ Tag.STAGE1, ], illustrator: "Masakazu Fukuda", abilities: [{ id: 1223, type: AbilityType.TALENT, name: { en: "Blessings of the Frost", fr: "Bénédiction du Gel", }, text: { en: "When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may attach a Grass Energy card from your discard pile to 1 of your Pokémon.", fr: "Lorsque vous jouez ce Pokémon de votre main pour faire évoluer l’un de vos Pokémon pendant votre tour, vous pouvez attacher une carte Énergie Grass de votre pile de défausse à l’un de vos Pokémon.", } }], attacks: [{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Hypno Hammer", fr: "Marteau Hypnotique", }, text: { en: "Your opponent's Active Pokémon is now Asleep.", fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.", }, damage: 80 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 3, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Forbidden Light", code: "sm6" } } export default card