import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm6-75", localId: 75, // Card informations name: { en: "Rockruff", fr: "Rocabot", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 744, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm6/75/low", fr: "https://assets.tcgdex.net/fr/sm/sm6/75/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm6/75/high", fr: "https://assets.tcgdex.net/fr/sm/sm6/75/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Tomokazu Komiya", attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Surprise Attack", fr: "Attaque Surprise", }, text: { en: "Flip a coin. If tails, this attack does nothing.", fr: "Lancez une pièce. Si c’est pile, cette attaque ne fait rien.", }, damage: 50 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Forbidden Light", code: "sm6" } } export default card