import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm6-83", localId: 83, // Card informations name: { en: "Flabébé", fr: "Flabébé", }, hp: 30, type: [ Type.FAIRY, ], dexId: 669, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm6/83/low", fr: "https://assets.tcgdex.net/fr/sm/sm6/83/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm6/83/high", fr: "https://assets.tcgdex.net/fr/sm/sm6/83/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "kirisAki", abilities: [{ id: 1026, type: AbilityType.TALENT, name: { en: "Evolutionary Advantage", fr: "Avantage Évolutif", }, text: { en: "If you go second, this Pokémon can evolve during your first turn.", fr: "Si vous jouez en second, ce Pokémon peut évoluer pendant votre premier tour.", } }], attacks: [{ cost: [ Type.FAIRY ], name: { en: "Tackle", fr: "Charge", }, damage: 10 }], weaknesses: [{ type: Type.METAL, value: "×2" }], resistances: [{ type: Type.DARKNESS, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Forbidden Light", code: "sm6" } } export default card