import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm75-1", localId: 1, // Card informations name: { en: "Charmander", fr: "Salamèche", }, hp: 70, type: [ Type.FIRE, ], dexId: 4, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm75/1/low", fr: "https://assets.tcgdex.net/fr/sm/sm75/1/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm75/1/high", fr: "https://assets.tcgdex.net/fr/sm/sm75/1/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "tetsuya koizumi", attacks: [{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Fire Fang", fr: "Crocs Feu", }, text: { en: "Your opponent's Active Pokémon is now Burned.", fr: "Le Pokémon Actif de votre adversaire est maintenant Brûlé.", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Dragon Majesty", code: "sm75" } } export default card