import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm8-4", localId: 4, // Card informations name: { en: "Pinsir", fr: "Scarabrute", }, hp: 110, type: [ Type.GRASS, ], dexId: 127, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm8/4/low", fr: "https://assets.tcgdex.net/fr/sm/sm8/4/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm8/4/high", fr: "https://assets.tcgdex.net/fr/sm/sm8/4/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Suwama Chiaki", attacks: [{ cost: [ Type.GRASS ], name: { en: "Grip and Squeeze", fr: "Empoigne Puissante", }, text: { en: "The Defending Pokémon can't retreat during your opponent's next turn.", fr: "Le Pokémon Défenseur ne peut pas battre en retraite pendant le prochain tour de votre adversaire.", }, damage: 20 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Hammer In", fr: "Enfoncement", }, damage: 70 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 2, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Lost Thunder", code: "sm8" } } export default card