import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm8-45", localId: 45, // Card informations name: { en: "Houndour", fr: "Malosse", }, hp: 60, type: [ Type.FIRE, ], dexId: 228, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm8/45/low", fr: "https://assets.tcgdex.net/fr/sm/sm8/45/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm8/45/high", fr: "https://assets.tcgdex.net/fr/sm/sm8/45/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Team Hunt", fr: "Chasse en Équipe", }, text: { en: "Draw a card for each of your Houndour in play.", fr: "Piochez une carte pour chacun de vos Malosse en jeu.", }, },{ cost: [ Type.FIRE ], name: { en: "Flare", fr: "Flamboiement", }, damage: 10 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Lost Thunder", code: "sm8" } } export default card