import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm9-81", localId: 81, // Card informations name: { en: "Pancham", fr: "Pandespiègle", }, hp: 60, type: [ Type.FIGHTING, ], dexId: 674, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm9/81/low", fr: "https://assets.tcgdex.net/fr/sm/sm9/81/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm9/81/high", fr: "https://assets.tcgdex.net/fr/sm/sm9/81/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Yuka Morii", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Arm Thrust", fr: "Cogne", }, text: { en: "Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon. If tails, this attack does nothing.", fr: "Lancez une pièce. Si c’est face, défaussez une Énergie du Pokémon Actif de votre adversaire. Si c’est pile, cette attaque ne fait rien.", }, damage: 40 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Team Up", code: "sm9" } } export default card