import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sma-SV16", localId: "SV16", // Card informations name: { en: "Shuppet", fr: "Polichombr", }, hp: 60, type: [ Type.PSYCHIC, ], dexId: 353, image: { low: { en: "https://assets.tcgdex.net/en/sm/sma/SV16/low", fr: "https://assets.tcgdex.net/fr/sm/sma/SV16/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sma/SV16/high", fr: "https://assets.tcgdex.net/fr/sm/sma/SV16/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "sui", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Headbutt", fr: "Coup d’Boule", }, damage: 10 },{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Will-O-Wisp", fr: "Feu Follet", }, damage: 20 }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Shiny Vault", code: "sma" } } export default card