import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sma-SV31", localId: "SV31", // Card informations name: { en: "Metang", fr: "Métang", }, hp: 90, type: [ Type.METAL, ], dexId: 375, image: { low: { en: "https://assets.tcgdex.net/en/sm/sma/SV31/low", fr: "https://assets.tcgdex.net/fr/sm/sma/SV31/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sma/SV31/high", fr: "https://assets.tcgdex.net/fr/sm/sma/SV31/high", }, }, evolveFrom: { en: "Beldum", fr: "Terhal", }, tags: [ Tag.STAGE1, ], illustrator: "Saya Tsuruta", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Ram", fr: "Collision", }, damage: 20 },{ cost: [ Type.METAL, Type.METAL, Type.COLORLESS ], name: { en: "Core Beam", fr: "Faisceau Central", }, text: { en: "Discard a Metal Energy from this Pokémon.", fr: "Défaussez une Énergie Metal de ce Pokémon.", }, damage: 80 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 3, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Shiny Vault", code: "sma" } } export default card