import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sma-SV4", localId: "SV4", // Card informations name: { en: "Wimpod", fr: "Sovkipou", }, hp: 70, type: [ Type.GRASS, ], dexId: 767, image: { low: { en: "https://assets.tcgdex.net/en/sm/sma/SV4/low", fr: "https://assets.tcgdex.net/fr/sm/sma/SV4/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sma/SV4/high", fr: "https://assets.tcgdex.net/fr/sm/sma/SV4/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "SATOSHI NAKAI", abilities: [{ id: 792, type: AbilityType.TALENT, name: { en: "Wimp Out", fr: "Escampette", }, text: { en: "During your first turn, this Pokémon has no Retreat Cost.", fr: "Pendant votre premier tour, ce Pokémon n’a pas de Coût de Retraite.", } }], attacks: [{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Gnaw", fr: "Ronge", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 3, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Shiny Vault", code: "sma" } } export default card