import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sma-SV48", localId: "SV48", // Card informations name: { en: "Golisopod-GX", fr: "Sarmuraï-GX", }, hp: 210, type: [ Type.GRASS, ], dexId: 768, image: { low: { en: "https://assets.tcgdex.net/en/sm/sma/SV48/low", fr: "https://assets.tcgdex.net/fr/sm/sma/SV48/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sma/SV48/high", fr: "https://assets.tcgdex.net/fr/sm/sma/SV48/high", }, }, evolveFrom: { en: "Wimpod", fr: "Sovkipou", }, tags: [ Tag.GX, ], illustrator: "5ban Graphics", attacks: [{ cost: [ Type.GRASS ], name: { en: "First Impression", fr: "Escarmouche", }, text: { en: "If this Pokémon was on the Bench and became your Active Pokémon this turn, this attack does 90 more damage.", fr: "Si ce Pokémon était sur le Banc et est devenu votre Pokémon Actif pendant ce tour, cette attaque inflige 90 dégâts supplémentaires.", }, damage: 30 },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Armor Press", fr: "Pression Cuirassée", }, text: { en: "During your opponent's next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).", fr: "Pendant le prochain tour de votre adversaire, ce Pokémon subit 20 dégâts de moins provenant des attaques (après application de la Faiblesse et de la Résistance).", }, damage: 100 },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Crossing Cut-GX", fr: "Coupe Croisée-GX", }, text: { en: "Switch this Pokémon with 1 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)", fr: "Échangez ce Pokémon avec l’un de vos Pokémon de Banc. (Vous ne pouvez utiliser qu’une attaque GX par partie.)", }, damage: 150 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 3, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Shiny Vault", code: "sma" } } export default card