import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sma-SV61", localId: "SV61", // Card informations name: { en: "Banette-GX", fr: "Branette-GX", }, hp: 190, type: [ Type.PSYCHIC, ], dexId: 354, image: { low: { en: "https://assets.tcgdex.net/en/sm/sma/SV61/low", fr: "https://assets.tcgdex.net/fr/sm/sma/SV61/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sma/SV61/high", fr: "https://assets.tcgdex.net/fr/sm/sma/SV61/high", }, }, evolveFrom: { en: "Shuppet", fr: "Polichombr", }, tags: [ Tag.GX, ], illustrator: "5ban Graphics", abilities: [{ id: 74, type: AbilityType.TALENT, name: { en: "Shady Move", fr: "Déplacement Louche", }, text: { en: "Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may move 1 damage counter from 1 Pokémon to another Pokémon.", fr: "Une seule fois pendant votre tour (avant votre attaque), si ce Pokémon est votre Pokémon Actif, vous pouvez déplacer un marqueur de dégâts d’un Pokémon vers un autre Pokémon.", } }], attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Shadow Chant", fr: "Chant d’Ombre", }, text: { en: "This attack does 10 more damage for each Supporter card in your discard pile. You can't add more than 100 damage in this way.", fr: "Cette attaque inflige 10 dégâts supplémentaires pour chaque carte Supporter dans votre pile de défausse. Vous ne pouvez pas ajouter plus de 100 dégâts de cette façon.", }, damage: 30 },{ cost: [ Type.PSYCHIC ], name: { en: "Tomb Hunt-GX", fr: "Chasse Sépulcre-GX", }, text: { en: "Put 3 cards from your discard pile into your hand. (You can't use more than 1 GX attack in a game.)", fr: "Prenez 3 cartes dans votre pile de défausse et ajoutez-les à votre main. (Vous ne pouvez utiliser qu’une attaque GX par partie.)", }, }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Shiny Vault", code: "sma" } } export default card